Folkheads Contextual Report

BlogTwitter My digital artefact is a WordPress blog on writing, and accompanying Twitter posts. I was wanting to connect with other writers for networking so I decided to make a blog about writing, as well as participating in the writing community on Twitter. Originally, my project was just going to be focusing on promoting my […]

Read More Folkheads Contextual Report

Feminines Contextual Report

Digital Artefact My digital artefact is a blog that currently focuses on character design for a trading card game in development. The focus is creating female-friendly characters to encourage a space for girls to play and feel represented in the gaming community. The original idea was to create an entire card game in one semester […]

Read More Feminines Contextual Report

Unrestrained borders

Countries across the globe have varying extents of media censorship, preventing them from accessing things such as global news, and leading to prosecution if these laws are breached. For example, media censorship is prevalent in the Middle East, with Egypt being the most censored country of them all, banning a number of news outlets and […]

Read More Unrestrained borders

Peer Commentary

I commented on Ann Mary’s Beta blog and provided her and Siddarth with some feedback. Their project is a TikTok account looking at board game nostalgia. Beta Summary:-They moved their content from YouTube to TikTok-They will start promoting their TikTok content on their personal social media accounts Last time I did peer commentaries, I didn’t […]

Read More Peer Commentary

Analytical Framework

The analytical framework for my digital artefact takes on three different concepts that link to one another smoothly. In my video I will cover these three concepts in depth: paratext, gender diversity, and feminism. First, I will look at gender diversity and how it is important in an industry that lacks this kind of representation. […]

Read More Analytical Framework

participation in feminines

In this week’s blog I’ll be looking at the card game I am creating, Feminines. Since Feminines isn’t yet a thing, this is all conceptual and how I am planning on enabling participation in my game. I will be looking at participation in both the game as well paratext, which is one of the main […]

Read More participation in feminines

BCM206 Beta

I mentioned in my Pitch that I wanted my blog to reach potential readers to increase my future chances at sales as an author. However, since joining Twitter and seeing how large the writing community is, I decided it would be more beneficial if I change the target audience for my blog to writers. Some […]

Read More BCM206 Beta

Feminines Update

Watch video at the bottom of the blog first. My research has been taken from some of the subject readings, as well as my own articles and papers I have outsourced. As seen in the video, I have three readings for paratext. Textual Analysis, Video Games, Zombies (Carr, 2009) has helped me to understand paratextual […]

Read More Feminines Update

Centralised Networks

All networks can be categorised as centralised, decentralised, or distributed. This depends on how they function: if the nodes branch from one single central point, the network is centralised; if there are multiple points, with nodes branching from them, the network is decentralised; if each node connects from one to the other, creating an infinite […]

Read More Centralised Networks

Peer Review

First Comment The first Pitch I looked at was Qinyu’s, who is looking at controversies in games, with a focus on the analytical framework of media archaeology, politics and violence. Comment Summary: They didn’t provide a production schedule so I suggested they make one, to organise their content and posting for each week There was […]

Read More Peer Review