The Sims 4: Three Steps Forward, Four Steps Back

EA was awarded the worst company in America for 2012 and 2013 by Consumerist. Reasons were the company’s “history of pumping out products, or rushing games through development, in order to cash in on a brand name” and selling games for unreasonably high prices.

In September 2014, The Sims 4 was released, and the game was practically empty in terms of content.

In Mirko Ernkvist’s Down Many Times, but Still Playing the Game, they discuss the 1983 video game crash, when the world saw a drastic decline in the video game economy. There are many theories behind why this decline happened, but one of the reasons Ernkvist lists is “the public criticism that video games received”(Ernkvist, 2008). Similarly, in 2013 EA was on the verge of losing many customers due to their negative reputation, therefore rushing to put out an unfinished version of The Sims 4 felt like a failed attempt at gaining good press, because they knew a new Sims game was well-anticipated

“I’ll NEVER forget how disappointed I was when I launched Sims 4 to find this monstrosity”
Credit: @simotional on Twitter

With a lack of colour with the world map, no pools, no ghosts after Sims’ deaths, and so many more beloved features missing, it is no surprise why fans were angry at EA and disappointed with The Sims 4.

But the disappointment doesn’t end there.

Money has become a major issue with The Sims 4. The Sims 3 packs had tons of content, meanwhile The Sims 4 separates what should be one pack into multiple. In The Sims 3: Late Night expansion pack, they introduced celebrities, cities, vampires and luxury build and buy options. While I’m unsure about any clubs system in The Sims 3 expansion pack like in The Sims 4: Get Together, the former game was still launched at around $55 AUD alone. Meanwhile, the cost of The Sims 4: City Living, Get Famous, Vampires and Vintage Glamour added up is $144.88 AUD.

Credit: @simotional on Twitter

Trip Hawkins, founder of EA who stepped down in 1994, said, “the company went through a transformation where we started out really focusing on art and artists…I had a different idea about the culture of the company and the vision. Obviously that got lost over time…I don’t think [EA] really noticed or cared because they’re making plenty of money.’”

The Sims 4 is draining fans of their money with only a fraction of the gameplay that’s promised. However, it could be said that EA’s less than generous reboot of the franchise is a product of the backlash the company has received over the years, creating a never-ending cycle.

Video References:
The Sims 3
The Sims 4
Willow Creek (Sims 4)
Sunset Valley (Sims 3)
Whims (Sims 4)
Whims (Sims 3)
Likes & Dislikes (Sims 4)
Likes & Dislikes (Sims 3)
Traits (Sims 4)
Traits (Sims 3)
The Sims 3: Pets
The Sims 4: Cats & Dogs
The Sims 4: Cottage Living
The Sims 3: Seasons
The Sims 4: Seasons
The Sims 4: Snowy Escape

One thought on “The Sims 4: Three Steps Forward, Four Steps Back

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s