Feminines Contextual Report

Digital Artefact My digital artefact is a blog that currently focuses on character design for a trading card game in development. The focus is creating female-friendly characters to encourage a space for girls to play and feel represented in the gaming community. The original idea was to create an entire card game in one semester […]

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Peer Review

First Comment The first Pitch I looked at was Qinyu’s, who is looking at controversies in games, with a focus on the analytical framework of media archaeology, politics and violence. Comment Summary: They didn’t provide a production schedule so I suggested they make one, to organise their content and posting for each week There was […]

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FemiNINES [like the number]

Watch video at the bottom of the blog first. In order to get a better idea of what girls want from games, I conducted a survey on my female friends. The results were as follows: The most notable response is that each girl played with Bratz dolls, and all but one played with Barbie dolls […]

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What the hell was Purble Place?

Some of my earliest memories of video gaming were playing the free games that came with every Windows computer such as Chess, Mahjong, Solitaire and…Purble Place? A mysterious game of the late 2000s, Purble Place came out of nowhere and disappeared just as unexpectedly. I would love to analyse what it was about Purble Place […]

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