Digital Artefact: Contextual Essay
My digital artefact is a YouTube channel – canace – I created to post videos based on ideas I thought would be funny. With a main focus on satire, I was able to take inspiration from other comedy YouTubers such as Drew Phillips and Caroline Ricke, who share a similar style of comedy to the […]
Read More Digital Artefact: Contextual EssayAlgorithmic Control III: Privacy, Surveillance, and the Price of Content
Large companies like YouTube share their data among hundreds of affiliated companies. This means that our personal data is being shared to people and organisations we aren’t even aware have our data. This can be annoying as it allows a number of random companies to curate what we see on our social feeds in terms […]
Read More Algorithmic Control III: Privacy, Surveillance, and the Price of ContentAlgorithmic Control II: Hardware Platforms, Access Permissions and Ideologies of Control
I am an avid user of Spotify. However, paying that monthly fee still comes with restrictions that some free sites and applications don’t have in place. For example, I use Bensound for any music in my YouTube videos. It is a free, open source platform with a number of options, so that anyone can use […]
Read More Algorithmic Control II: Hardware Platforms, Access Permissions and Ideologies of ControlAlgorithmic Control I: Intellectual Property and the Content Control Industry
“…Disney (or Disney, Inc.) ripped creativity from the culture around him, mixed that creativity with his own extraordinary talent, and then burned that mix into the soul of his culture.” Much like Walt Disney, my content is heavily based on mixing other creators’ content with my own ideas. I take others’ videos and write a […]
Read More Algorithmic Control I: Intellectual Property and the Content Control IndustryDigital Aretfact: Beta
Through trial and error, I discovered a number of things that were hindering my DA’s content. I have now taken time to refine and learn from these mistakes. The three main developments I have made to my digital artefact are: Focusing on humour over production; rather than putting in time and effort to create elaborate […]
Read More Digital Aretfact: BetaInternet Paradigm IV: Hyperreality, Simulation, Spectacle
The inability to distinguish between simulated reality and actual reality—the concept of hyperreality—, is what is making many lifestyle YouTubers nowadays popular. There are thousands of creators on the platform capitalising on this fake idea that their lives are perfect, because people believe and buy into what they choose to make us believe. Daily routine […]
Read More Internet Paradigm IV: Hyperreality, Simulation, SpectacleInternet Paradigm: Framing and the Construction of Perception
The way media chooses to frame a story or idea, affects the way society perceives it. Framing a story or idea positively can make others view it as a positive thing, and change not only their mindset, but their actions as well. For example: Here are some examples of promoting face masks that both normalise […]
Read More Internet Paradigm: Framing and the Construction of PerceptionInternet Paradigm: Distributed Media and Meme Warfare
The topic for this week is one I was able to get firsthand experience in during our BCM112 tutorial. We got to exercise the concept of distributed media as a frontline weapon in meme warfare, by creating our own meme war within the BCM112 Discord. My group was arguing for the coronavirus tracking app while […]
Read More Internet Paradigm: Distributed Media and Meme WarfareInternet Paradigm: Networked Participation and Collective Intelligence
The perks of tribal organisation is as listed in The Future of Organisation by Jordan Hall; it’s easy to delegate tasks to those who are most capable, we can see how our contributions are essential to the team, and it’s easier to manage group decisions where voting may be necessary, as there are only so […]
Read More Internet Paradigm: Networked Participation and Collective Intelligence